IJSHR

International Journal of Science and Healthcare Research

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Case Study

Year: 2022 | Month: April-June | Volume: 7 | Issue: 2 | Pages: 354-357

DOI: https://doi.org/10.52403/ijshr.20220449

A Case Study on Text Neck Syndrome and Gamers’ Thumb in 10-Year Old Nomophobic Student with Attention Deficit Hyperactivity Disorder (ADHD)

Susan Annie George1, S. Rajashekhar2, Dr. Arun Thomas Abraham3

1Research Scholar, College of Physiotherapy, Srinivas University, Mangalore, India and Associate Professor, Medical Trust Institute of Medical Sciences, Irumpanam, Kerala, India.
2Dean and Principal, College of Physiotherapy, Srinivas University, Mangalore, India.
3Assistant Surgeon, Community Health Centre (Government Health Services), Poothotta, Kerala, India.

Corresponding Author: Susan Annie George

ABSTRACT

Purpose: A case study was done to assess text neck syndrome and gamers thumb in 10 year old nomophobic student with attention deficit hyperactivity disorder.
Design/Methodology/Approach: The researchers use the descriptive research methodology to understand all the activities required in meeting the objectives of the study. The respondents of the study were a ten years old student with attention deficit hyperactivity disorder who was taken to hospital by his parents for severe neck pain along with thumb and wrist pain. As the objective of the study was to analyze the musculoskeletal disorders in a child due to excessive smart phone use, a face to face interviews as well as the observational analysis of various positions during phone use were employed. Data collected from the study are noted, explained, and analyzed for comparison and further studies. Thorough assessment was taken and it was found that the position of the child while using smart phone was poor and awkward for a long duration of time without following principles of ergonomics.
Finding/Result: Within the limitation of this case study, it is concluded that a nomophobic student with attention deficit hyperactivity disorder has diagnosed with text neck syndrome and gamers thumb due to excessive use of smart phone. There was a lack of awareness about ergonomics and musculoskeletal disorders due to excessive use of smart phone in child’s parents. Thus, the researchers emphasized giving proper guidance in ergonomic principles and ergonomically corrected positions while using smart phones to avoid the risk of musculoskeletal disorders. Originality/Value: An ergonomic dimension of this study.
Paper Type: Case Study Research

Keywords: Ergonomics, Musculoskeletal Disorder, Text neck syndrome, Gamer's thumb, Nomophobia, Attention Deficit Hyperactivity Disorder.

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